config.def.h
c
/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* 外观 */
static const unsigned int borderpx = 2; /* 窗口边框像素*/
static const unsigned int default_border = 0; /* 通过键绑定动态调整边框大小后切换回默认边框 */
static const unsigned int snap = 32; /* 用于捕捉和调整窗口大小的像素 */
static const unsigned int gappih = 10; /* 水平窗口内间距 */
static const unsigned int gappiv = 10; /* 垂直窗口内间距 */
static const unsigned int gappoh = 10; /*水平外间距(窗口和屏幕边缘之间) */
static const unsigned int gappov = 10; /* 垂直外间距(窗口和屏幕边缘之间)*/
static const int smartgaps = 0; /* 1表示只有一个窗口时没有外部间隙 */
static const unsigned int systraypinning = 0; /* 0: 随意的系统托盘跟随选定的监视器,>0: 将系统托盘固定到监视器X */
static const unsigned int systrayspacing = 2; /* 行间距 */
static const int systraypinningfailfirst = 1; /* 1:如果固定失败,在第一监视器上显示系统托盘,0:在最后一个监视器上显示系统托盘*/
static const int showsystray = 1; /* 0 表示没有系统托盘 */
static const int showbar = 1; /* 0表示没有bar */
static const int showtab = showtab_auto;
static const int toptab = 1; /* 0表示底部标签 */
static const int floatbar = 1;/* 1 表示bar会浮动(没有内边距),0 表示bar有内边距 */
static const int topbar = 1; /* 0 表示底部bar */
static const int horizpadbar = 5; /* bar内的内边距 */
static const int vertpadbar = 11; /*bar内的内边距 */
static const int vertpadtab = 35;
static const int horizpadtabi = 15;
static const int horizpadtabo = 15;
static const int scalepreview = 4;
static const int tag_preview = 1; /* 1 表示启用, 0 是关闭 */
static const int colorfultag = 1; /* 0 表示使用 SchemeSel 选定的非空闲标签 */
static const char *upvol[] = { "/usr/bin/pactl", "set-sink-volume", "0", "+5%", NULL };
static const char *downvol[] = { "/usr/bin/pactl", "set-sink-volume", "0", "-5%", NULL };
static const char *mutevol[] = { "/usr/bin/pactl", "set-sink-mute", "0", "toggle", NULL };
static const char *light_up[] = {"/usr/bin/light", "-A", "5", NULL};
static const char *light_down[] = {"/usr/bin/light", "-U", "5", NULL};
static const int new_window_attach_on_end = 0; /* 1 表示新窗口将附加在末尾;0 表示新窗口将附加在前面,默认是前面 */
#define ICONSIZE 19 /* 图标大小 */
#define ICONSPACING 8 /* 图标和标题之间的间距 */
static const char *fonts[] = {"JetBrainsMono Nerd Font Mono:style:bold:size=11"}; /* 状态栏字体设置*/
// 主题
//#include "themes/onedark.h"
//#include "themes/catppuccin.h"
//#include "themes/nord.h"
//#include "themes/gruvchad.h"
#include "themes/dracula.h"
static const char *colors[][3] = {
/* 前景 背景 边框 */
[SchemeNorm] = { gray3, black, gray2 },
[SchemeSel] = { gray4, blue, blue },
[SchemeTitle] = { white, black, black }, // 活动窗口标题
[TabSel] = { blue, gray2, black },
[TabNorm] = { gray3, black, black },
[SchemeTag] = { gray3, black, black },
[SchemeTag1] = { blue, black, black },
[SchemeTag2] = { red, black, black },
[SchemeTag3] = { orange, black, black },
[SchemeTag4] = { green, black, black },
[SchemeTag5] = { blue, black, black },
[SchemeTag6] = { pinky, black, black },
[SchemeTag7] = { pink, black, black },
[SchemeTag8] = { orange, black, black },
[SchemeTag9] = { red, black, black },
[SchemeTag10] = { blue, black, black },
[SchemeLayout] = { green, black, black },
[SchemeBtnPrev] = { green, black, black },
[SchemeBtnNext] = { yellow, black, black },
[SchemeBtnClose] = { red, black, black },
};
/* 标记 */
static char *tags[] = { "", "", "", "", "", "", "", "", "", "" };
//static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10" };
//static char *tags[] = { "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X" };
//static char *tags[] = { "", "", "", "", "", "", "", "", "", "" };
//static char *tags[] = { "Web", "Chat", "Edit", "Meld", "Vb", "Mail", "Video", "Image", "Files", "Music" };
//static char *tags[] = {"一", "二", "三", "四", "五", "六", "七", "八", "九", "十"};
static const char* eww[] = { "eww", "open" , "eww", NULL };
static const char* discord[] = { "discord", "open" , "discord", NULL };
static const char* telegram[] = { "telegram-desktop", "open" , "telegram-desktop", NULL };
static const char* mintstick[] = { "mintstick", "-m", "iso", NULL};
static const char* pavucontrol[] = { "pavucontrol", NULL };
static const Launcher launchers[] = {
/* 命令 要显示的名称 */
{ eww, "數" },
{ discord, "ﱲ" },
{ telegram, "" },
{ mintstick, "虜" },
{ pavucontrol, "墳" },
};
static const int tagschemes[] = {
SchemeTag1, SchemeTag2, SchemeTag3, SchemeTag4, SchemeTag5, SchemeTag6, SchemeTag7, SchemeTag8, SchemeTag9, SchemeTag10
};
static const unsigned int ulinepad = 5; /* 横向填充在下划线和标签之间 */
static const unsigned int ulinestroke = 2; /* 下划线粗细/高度 */
static const unsigned int ulinevoffset = 0; /* 下划线应出现在条形图底部以上的高度 */
static const int ulineall = 0; /* 1 显示所有标签的下划线,0 仅显示活动标签的下划线 */
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask iscentered isfloating monitor */
{ "Gimp", NULL, NULL, 0, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, 0, -1 },
{ "eww", NULL, NULL, 0, 0, 1, -1 },
{ "mintstick", NULL, NULL, 0, 0, 0, -1 },
};
/* 布局 */
static const float mfact = 0.50; /* 主区域大小的因子 [0.05..0.95] */
static const int nmaster = 1; /* 主区域中的客户端数量 */
static const int resizehints = 0; /* 1 表示在平铺调整大小时遵守大小提示 */
static const int lockfullscreen = 1; /* 1 将强制聚焦在全屏窗口上*/
#define FORCE_VSPLIT 1 /* nrowgrid 布局:强制两个客户端始终垂直拆分 */
#include "functions.h"
static const Layout layouts[] = {
/* 符号 功能 */
{ "[]=", tile }, /* 第一个条目是默认值 */
{ "[M]", monocle },
{ "[@]", spiral },
{ "[\\]", dwindle },
{ "H[]", deck },
{ "TTT", bstack },
{ "===", bstackhoriz },
{ "HHH", grid },
{ "###", nrowgrid },
{ "---", horizgrid },
{ ":::", gaplessgrid },
{ "|M|", centeredmaster },
{ ">M>", centeredfloatingmaster },
{ "><>", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* 按键定义 */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const Key keys[] = {
/* modifier key function argument */
// 调节屏幕亮度和音量
{0, XF86XK_AudioLowerVolume, spawn, {.v = downvol}},
{0, XF86XK_AudioMute, spawn, {.v = mutevol }},
{0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol}},
{0, XF86XK_MonBrightnessUp, spawn, {.v = light_up}},
{0, XF86XK_MonBrightnessDown, spawn, {.v = light_down}},
// 全屏和裁剪截图
{MODKEY|ControlMask, XK_u, spawn,
SHCMD("maim | xclip -selection clipboard -t image/png")},
{MODKEY, XK_u, spawn,
SHCMD("maim --select | xclip -selection clipboard -t image/png")},
//{ MODKEY, XK_c, spawn, SHCMD("rofi -show drun") },
//{ MODKEY, XK_Return, spawn, SHCMD("st")},
// toggle stuff
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY|ControlMask, XK_t, togglegaps, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_f, togglefullscr, {0} },
{ MODKEY|ControlMask, XK_w, tabmode, { -1 } },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
// 改变主窗格和当前窗口的比例
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} },
{ MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} },
{ MODKEY|ShiftMask, XK_o, setcfact, {.f = 0.00} },
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
// 整体间隙
{ MODKEY|ControlMask, XK_i, incrgaps, {.i = +1 } },
{ MODKEY|ControlMask, XK_d, incrgaps, {.i = -1 } },
// 内部间隙
{ MODKEY|ShiftMask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
// 外部间隙
{ MODKEY|ControlMask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
// 内部和外部水平和垂直间隙
{ MODKEY|ControlMask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|ControlMask|ShiftMask, XK_d, defaultgaps, {0} },
// 布局
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY|ControlMask, XK_g, setlayout, {.v = &layouts[10]} },
{ MODKEY|ControlMask|ShiftMask, XK_t, setlayout, {.v = &layouts[13]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_Left, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_Right, tagmon, {.i = +1 } },
// 改变边框像素
{ MODKEY|ShiftMask, XK_minus, setborderpx, {.i = -1 } },
{ MODKEY|ShiftMask, XK_p, setborderpx, {.i = +1 } },
{ MODKEY|ShiftMask, XK_w, setborderpx, {.i = default_border } },
// 注销dwm
//{ MODKEY|ControlMask, XK_q, spawn, SHCMD("killall bar.sh dwm") },
// 关闭窗口
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
// 重启
{ MODKEY|ShiftMask, XK_r, restart, {0} },
// 隐藏和还原窗口
{ MODKEY, XK_e, hidewin, {0} },
{ MODKEY|ShiftMask, XK_e, restorewin, {0} },
// 按下 MODKEY 和数字键,可以切换到对应的标签
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
// azerty keyboard (Belgium)
// TAGKEYS( XK_ampersand, 0)
// TAGKEYS( XK_eacute, 1)
// TAGKEYS( XK_quotedbl, 2)
// TAGKEYS( XK_apostrophe, 3)
// TAGKEYS( XK_parenleft, 4)
// TAGKEYS( XK_section, 5)
// TAGKEYS( XK_egrave, 6)
// TAGKEYS( XK_exclam, 7)
// TAGKEYS( XK_ccedilla, 8)
};
/* u */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, SHCMD("st") },
/* Keep movemouse? */
/* { ClkClientWin, MODKEY, Button1, movemouse, {0} }, */
/* placemouse options, choose which feels more natural:
* 0 - tiled position is relative to mouse cursor
* 1 - tiled position is relative to window center
* 2 - mouse pointer warps to window center
*
* The moveorplace uses movemouse or placemouse depending on the floating state
* of the selected client. Set up individual keybindings for the two if you want
* to control these separately (i.e. to retain the feature to move a tiled window
* into a floating position).
*/
{ ClkClientWin, MODKEY, Button1, moveorplace, {.i = 0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
//{ ClkClientWin, ControlMask, Button1, dragmfact, {0} },
//{ ClkClientWin, ControlMask, Button3, dragcfact, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
{ ClkTabBar, 0, Button1, focuswin, {0} },
{ ClkTabBar, 0, Button1, focuswin, {0} },
{ ClkTabPrev, 0, Button1, movestack, { .i = -1 } },
{ ClkTabNext, 0, Button1, movestack, { .i = +1 } },
{ ClkTabClose, 0, Button1, killclient, {0} },
};